Finally Addressing the Modding Gap: Warframe's New Quest Rights a Wrong
The popular online game known as Warframe, a title where you might encounter bizarre cosmic entities and pilot futuristic vehicles, has launched a new update. This latest expansion exemplifies the distinctive charm that has come to define Warframe in more recent times.
This expansion, made available this week, introduces a fungus-inspired character that performs a unique animation, along with a whole new explorable fungal area. But it’s also going back to basics, with a new mission geared at making sure this complex, vast 12-year-old MMO makes sense to new players.
The Arrival of "The Teacher"
Named “The Teacher,” this is the highly anticipated mission that educates Warframe players on how to use one of the game's most basic — yet most intricate systems: modding.
In Warframe, mods are augments that can be added to your character or your weapons to enhance their abilities. These can be simple (boosting power or shortening reload times) to the incredibly intricate. Dedicated players often craft hour-long videos about idealized builds that use synergistic enhancements to create devastating effects.
“Many players likely started their journey, seeing mods, not really understanding it,” noted a key developer. “I think it was really important, upon completing the mission, for players to think, ‘Hey, modding is cool. I'd like to experiment further.’”
A Collaborative Effort
“The Teacher” was created through a partnership between the core team, who handled the story elements, and a supporting studio, who crafted the gameplay, which will appear early in the game.
In the quest, the player is asked to retrieve a new segment for their spaceship, but they’re interrupted by a menacing, powerful warrior called Teshin, who takes away the player’s abilities and close-combat arms, and forces them to engage with the mod system to handily demonstrate its power.
Many of the external team were already fans of the game, but some were newcomers, according to a principal games designer. It was this outside perspective that proved critical.
“The first thing we did was basically sit behind them and have them experience the introduction and document extensively on everywhere they fell out,” the designer said. Early-game menu pop-ups presented the mod system. But the team noted that they didn’t work on everyone.
“Certain players missed fundamental guidance where the game highlights it saying put the mod in the slot,” he said.
Filling a Significant Gap
Warframe’s mods allow players to create incredibly strong combinations that turn the screen into a blitz of numbers. But "The Teacher" focuses on different aspects. Veteran users who desire more advanced content, like creating powerful and specific builds. But it became clear that “The Teacher” is filling a real and significant gap for newcomers — and that doing so isn’t as simple as it looks.
“There’s lots of little tweaks and little subtle things in the background there to just sort of show you what it can do rather than tell you,” the designer said. For example, one of the mission's objectives is to show how mods can create powerful elemental status effects; in this case, a magnetic effect that depletes protective barriers.
“Adjustments to the armament to be a rapid-fire gun, because it better demonstrates the effect frequency,” the designer said. “But you don’t want to say to people, 'with a basic modification, you only got a low probability to trigger a special damage type.' So how do you tutorialize that without changing it?”
Experienced players will naturally recognize these mechanics and understand how it works, but beginners require instruction to pay attention to these things.
“It’s not a kind of game development that we've had to worry about as much just because that hasn't been our focus,” said a story developer. “But part of it not being our focus that players weren't properly taught the modding system.”
Months of Effort
“There’s so much that goes into just making a seemingly straightforward quest that — frankly — you can complete quickly,” said the designer. “Yet it represents extensive development for loads of people.”
The designer was clearly enthusiastic over being able to work on a game that he loves — and to design content featuring a preferred figure.
“I love Teshin,” he said. “He's my 8-year-old internal self's idea of what's cool.”
Streamlining the Beginning
In the decade-plus since launch, Warframe has been in a consistent battle with its own new user introduction. There are lots of complex systems that players don’t need to worry about — and won't encounter until hours into the game. And others, like modding, that scale in complexity depending on how much time you want to invest. A previous patch improved the introductory experience so that players could reach Warframe’s complex narrative arcs with less time on the grind up front.
With “The Teacher,” it’s clear that the developers are doubling down on a commitment to make sure Warframe’s early game experience doesn’t stay locked in 2013. New players can get their foot in the door — even if they miss the menu prompts.